Malere

Description:

Level 12 LN Human Rogue

HP: 98 (24 equipped)
AC: 30 (8 Dex/9 Armor/3 Natural)
ACP: -2
CMB: 10
CMD: 28 (+8 Dex)
BAB: 9/4

Attack-
MH: 16/11 +4 on Sneak Attacks
OH: 16/11 +2 against Orcs
Sneak Attack: 6d6/6 Bleed/4 equip

MH: 1d4+3d6+1 +1 trait
OH: 1d4 +2d6 against orcs

Ability Scores-
Str: 12
Dex: 26 (2 human/3 level/4 equip)
Con: 14 (4 equip)
Int: 14
Wis: 8
Cha: 12

Saves-
Fort: 12 (2 Con/6 equip)
Refl: 22 (8 Dex/6 equip)
Will: 9 (+4 against fear/6 equip/-1 Wis)

Skills-
Acrobatics: 29 (8 Dex/5 Enchant/4 morale)
Bluff: 13 (1 Cha)
Climb: 18 (1 Str/Enchant)
Diplomacy: 8 (1 Cha)
Disable Device: 20 (8 Dex)
Craft (Alchemy): 14 (2 Int)
Escape Artist: 20 (8 Dex)
Intimidate: 13 (1 Cha)
Perception: 11 (-1 Wis)
Sense Motive: 12 (-1 Wis)
Stealth: 20 (8 Dex)
Swim: 8 (1 Str)

Feats-
Human: Combat Expertise [+3/-3]
1: Two Weapon Fighting
3: Craft Magic Arms and Armor
5: Improved Feint
7: Greater Feint
9: Improved Two Weapon Fighting
11: Improved Two Weapon Feint

Class Abilities-
Sneak attack +6d6
Evasion
Uncanny Dodge
Improved Uncanny Dodge
Daring +4
Martial Weapon Proficiency (Longbow)

Rogue Feats-
R2: Bleeding Attack
R4: Finesse Rogue
R6: Slow Reactions
R8: Combat Trick (Improved Dirty Trick)
R10: Weapon Training (Dagger)
A10: Crippling Strike
A12: Slippery Mind

Traits-
Dirty Fighter
Suspicious

Gear/Equipped-
Armor: Celestial Armor [5675g]
MH: Flaming Shocking Frosting Dagger of Subtlety [27302g]
OH: +1 Mithril Orcbane Dagger [4802g]
Gloves: Gloves of Dexterity +4 [16000g]
Belt: Belt of Constitution +4 [16000g]
Boots: Enchantment (Climb, Acrobatics +5) [5000g]
Neck: Amulet of Natural Armor +3 [9000g]
Cloak: MALERE WEARS TWO DUMB CLOAKS.
-——Cloak of Resistance +5 (12500g)
-——Super Cloak of Concealment

Gear/Tools-
Belt Pouch x3 [3g]
Smoke Pellet x10 [125g]
Flash Powder x3 [75g]
Masterwork Thieves’ Tools [100g]
Masterwork Manacles, Average [90g]
Cracked Pale Green Prism (1 attack) [2000g]
Cracked Pale Green Prism (
1 saves) [2000g]
668 [668g]

/roll 1d4+6d6+3d6+4+3 (mainhand) dagger, sneak attack, subtlety, strength, trait (7)
/roll 1d4+6d6+3d6+4+3 (mainhand) dagger, sneak attack, subtlety, strength, trait (7)
/roll 1d4+6d6+3 (offhand) dagger, sneak attack, trait, enhancement (3)
/roll 1d4+6d6+3 (offhand) dagger, sneak attack, trait, enhancement (3)
/roll 1d4+6d6+3d6+4+3 (hasted) dagger, sneak attack, subtlety, strength, trait (7)

/roll d20+17+4+1+1+1 (mainhand) sub, trait, enhance, weapon training, prism (25)
/roll d20+12+4+1+1+1 (mainhand 2nd) sub, trait, enhance, weapon training, prism (20)
/roll d20+17+1+1+1 (offhand) trait, enhance, weapon training, prism (21)
/roll d20+12+1+1+1 (offhand 2nd) trait, enhance, weapon training, prism (16)
/roll d20+17+4+1+1+1+1 (hasted) sub, trait, enhance, weapon training, prism (25)

FOR MY REFERENCE

Bio:

Malere is a soldier of the Grand Alliance army, and works between the various factions to ease relations and offer assistance for local problems. He does not have a home, but while he keeps much of his past before his arrival in Stormwind behind him, he does take pride in the fact his former home was Lordaeron.

He is stern and callous, but very respectful of authority. He resents Orcs with a passion that borders on murderous, and will jump on any opportunity to put them and their allies down.

He is loath to straying from the path of duty.

Malere

The Darkbane Warders Malere